From October 2022 to October 2023 I worked with STRAIGHTJACKIT ENTERTAINMENT LTD on upcoming PS5 3rd person Celebrity fighting game, “Ultimate Knockout“. I was the lead programmer, as well as designing game audio:
Handling everything Unreal Engine and FMOD, from metahumans and network programming to procedural crowd audio to source control and versioning. I worked closely with designers, creating social mmo solutions, fighting game mechanics, character shop and customization as well as audio, animation and camera systems. This project greatly developed my understanding of Unreal Engine, FMOD, C++, blueprints and effective and efficient teamwork. The game is slated for release on PS5 this year.
Unfortunately I cannot show footage due to contractual obligations, however you can check out the store page here.